WTFlux

Keeping your feet on tha grround

The Nerflings.

Dec-18-2008

  • All multi-rune abilities generate 15 runic power.
  • Anti-Magic Shell: The cooldown has been lowered to 45 sec from 60 sec.
  • Blood Aura now grants 2/4% instead of 1/2% healing. - BLOOD TREE
  • Blood Presence now grants 2/4% instead of 1/2% healing. - small buff
  • Bloody Strikes will receive extra bonus damage from Pestilence. - BLOOD TREE
  • Bone Shield: The mitigation has been reduced from 40% to 20%.
  • Corpse Explosion: Damage increased substantially, added 5 sec. cooldown, and changed cost to 40 runic power.
  • Dark Command: Range increased to 30 yards.
  • Death Knights have access to unique death-knight only facial textures and skin tones. These can be selected at the character creation screen. - LOL
  • Death Pact now grants 40% instead of 20% healing.
  • Frost Presence: The bonus armor has been increased from 60 to 80% and magic damage reduction increased from 5 to 15%.
  • Heart Strike no longer has a haste debuff but will now be able to strike two targets. - BLOOD TREE
  • Horn of Winter now has no cost and grants 10 runic power in addition to its stat buff, but has a 30 sec cooldown.
  • Icebound Fortitude now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense (to about 35% for 540 Defense, but can go higher).
  • Night of the Dead now grants 40/70% passive area spell avoidance to your pet in addition to its current effects.
  • Outbreak will no longer receive bonus damage from pestilence. The bonus from Plague Strike and Blood Boil has been increased slightly. - MEH
  • Pestilence no longer has a 10 seconds cooldown.
  • Raise Dead has now been split into two spells: - MEH
    • Raise Dead now raises a ghoul or pet ghoul (if talented). Requires corpse dust if no humanoid corpse is nearby.
    • Raise Ally now raises a fallen party member as a ghoul and has no reagent. Available at level 72. This should now last for 4 minutes.
  • Rune of the Stoneskin Gargoyle (two-handed only) now grants 25 Defense and 2% Stamina.
  • Rune Strike: Damage decreased from 200% to 150% but threat increased to 150% from 100%.
  • Shadow of Death: The duration has been changed from 45 seconds to 25 seconds. 
  • Unholy Blight had had its cost reduced from 60 to 40 runic power. - STUPID
  • Wandering Plague will now properly reset after being cast. - ???
  • Vampiric Blood: In addition to its current effects, also adds 20% health temporarily. - BLOOD TREE
  • Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded,

So.  
Red = 5
Green = 11

But, they screwed DK tanks.  Nearly 0 or the buffs are given to tanks, most all are for DPS DK’s, and 3 of the 5 nerfs are directly related to DK tanks.

ARRRRRRRRRRRRGGGGGGGGG.

WOTLK Addons

Nov-20-2008

So you want some addons.  You want them to work.  You’re skeptical of addons already, you don’t need another moron telling you which addons are uber-leetz.

kfine.

 

Here are the stable ones, the ones that are critical.

Cartographer - mega awesome map mod

Quest helper - The best questing tool evar made

Bagnon - onebag mod that is awesome and moveable

Optional - if you are feeling frisky
OmniCC - puts the cooldown number on the actual ability in your action bar
WhoDrop - adds info on who drops an item to the bottom of the item tooltips
Auctioneer - make monies

There.  Spoonfed.  Easy.

 

 

Atanamir for life.

BEETAH

Jul-23-2008

So, it’s not exactly the one you’d expect coming from this blog.

Here is what I am allowed to tell you:

1) There is a Warhammer Online Beta Test currently underway.
2) I am a member of the Warhammer Online Beta Test.

I’ve been wanting in on this one for a long time.  Hopefully the closed portion of beta won’t last long and the NDA will relax a bit on the info I can give out.  More later.  Don’t know when, but later.

New World of Warcraft Guild Now Recruiting

Jul-22-2008

Ok, so I’ve talked about it enough.  Here is the new guild:

Grown Ups
US - Korgath
Alliance
http://grownups.wowguildbank.com

If you are stuck on a server you can’t seem to find a decent guild, or are just tired of your guild not being able to focus and organize - BUT don’t want to get tied down to some hard-core 6 night raiding guild, this might be a good option.  People will be held accountable, people will be teachable, people will be relaxed.  We’re going to do things a bit different, keep it small and efficient.

If you are the guy who is prepared for your raid, on time and waiting on all the other slackers - you read up on the encounters and /facepalm when your guild mates screw up on things they should be able to handle with a bit of prep time.  This might be the guild for you.  Please come check us out if any of this sounds good to you, register on the forums- email me, etc.  Please read the About page, the FAQ page and the application README.  I want to be upfront and honest with everyone involved so you know what you are getting into.

Thanks!

Skinning.

Jul-21-2008

Skin these things, make a lot of monies.

Cobra Scales (Twilight Serpent - Nagrand)
Fel Scales (Thornfang Ravager - Hellfire Penn.)
Fel Hide (Warp Chaser - Netherstorm, Deathshadow Hound - Nagrand)
Wind Scales (Scalewing Serpent - Blade’s Edge)

LOTS of monies.  K.  Stop reading, go farm some scales and hides and stuff.

 

p.s.  sub 30% drop rates, lolz.

Casual Capped.

Jul-17-2008

So you’ve heard the term- hit capped, right? Well I think I’m pretty much casual capped on my shadowpriest. I got the itch to check out my shadowpriest and see if there was ANYTHING I could do to get her to around 800-900 unbuffed shadow damage. Off to http://www.shadowpriest.com for me.

Let’s take a look at each place of armor and what I could be expected to upgrade as a casual player.

– The [xx] number is the rank of the gear according to shadowpriest.com –

——UPDATED——

Head:
Current [19] - Mana-Etched Crown
possible upgrade [6]: Spellstrike Hood
benefit: BcH +16 stam, +8 int, +9 dmg / HoO +12 int, +6 dmg

ed. note: Jeez o pete I need the glyph of power
need: Greater inscription of the orb (am not close)

Wrist:
Current [8] - Bands of Nefarious deeds
Possible upgrade: [3] - Runed spell cuffs
benefit: -7 stam, -4 int, -3 dmg, +25 haste (might be a good hast alternative)

Hands:
Current [10] - Gloves of the incarnate T4
Possible upgrade: [1] - Handwraps of flowing thought
benefit: The only benefit I can see is +17 hit.

Waist:
Current [1p] - Nethershard girdle
Possible upgrade: [1] - Belt of Blasting
benefit: +spell hit , +15dmg

Legs:
Current [19] - Incanters Trousers
Possible upgrade: [2] - Spellstrike pants
alt [8] Trail-Fire Trouser
benefit: -13 stam, -22 int, +4 dmg, +22 hit/ TfT +18 stam, +10 int, +7dmg

If I could get the TFT’s (opera) I would be extremely happy.

Ring1
Current [bad] - Manastorm Band
possible upgrade: [8] Band of arcane alacraty (MT- Vellaxus)
benefit: + stam, + spell haste

Trinket 1
Current [11] - Glowing crystal insignia
possible upgrade: [6] Quagmirrians eye
benefit: +11 dmg, + haste

Mainhand:
Current [bad]: bloodfire greatstaff
possible upgrade: Staff of infinite mysteries
Benefit: +19 stam, +9 int, + 64dmg (with +40 spelldmg enchant)

Ok, this list has been a bit updated - I made my shoulders, and I’ve taken off everything that I am satisfied with at the moment.  3-5 items that I could receive definite upgrades on is a good spot to be in I think.  I’m sitting at +804 Shadow damage completely unbuffed.  I’ve got 2 epic gems on the way that will bump that up (and my +hit).  My next goal is to get hit capped.  I need increase my +hit by 40.

Guild names

Jul-11-2008

I am pondering:

Vis vires (latin for power, might or influence)
Grown Ups
Learn or Leave
Eradico malum (latin for destroy evil)
Everbero (latin for -to strike hard and violently)
Ryoku (Japanese for strength and power)

more later

Guild thoughts…

Jul-11-2008

I’m having the itch again.  I want to create a guild.  Here is my plan:

Create a very small (15-30 active members) and lean guild with extremely clear rules and goals.  It will be a fun, casual guild that works together to progress through the 10 man dungeons of WoW.  This includes WOTLK.  This will not be a “invite anyone guild”.  We are seeking mature, flexible, casual raiding WoW players that want to have a good time in a low pressure environment but are prepared to read and study and encounter or two to knock out some new encounters.

People must have and agree to the following to be CONSIDERED:
Vent installed
Working microphone
Guild mandated addons
Register and participate in the forums
SWAPS DKP system
Above 18 years old (exceptions can be made)
We /gkick and ask questions later
Max level
*Must be flexible and willing to listen about and learn new strategies and methods for playing your class.

Other rules:
Don’t be a D-bag.  D-bags will be /gkicked.
Drama is not tolerated.  Those involved are /gkicked.
Respect your guildmates.  When you don’t you are /gkicked.
2 month inactivity = /gkick.
Be prepared.  This means knowing the strategies involved, having ALL the required raid mats- (1rst offense = probation, 2nd 1 week raid suspension, 3rd /gkick)
You are allowed 1 non-max level alt.
**Argue/dispute the raid leader over vent/raid chat and you will be kicked from the raid immediately.
Must be flexible and willing to listen about and learn new strategies and methods for playing your class.
Raids will last 2 hours and 30 minutes.  Absolutely no exceptions.
We will officially raid 2 times per week.  1 time during the week and 1 time on the weekend.  Anything else is informal.
***In your “initiate stage” you must join an arena team (and play) with an officer or class leader.

Thinking about these rules:
You are required to support your guild with 20g per week to the guild bank.
The guild bank will pay half of your epic flying mount cost after 6 months of membership with no strings.

*Mainly what I am getting at here is the ability for someone to explain why they do what they do- and if someone (class leader, officer, etc.) has tips or more ideas that could help you get better, you need to be able to listen and admit they might be right.  You could have an arguement against it, and that is ok- but you need to consider and even experiment with suggestions from your class leaders and officers.
**This has no place during a raid.  If you think the raid leader is doing something wrong - whisper an officer (or your class leader) and calmly explain the error.  There are many different ways to beat bosses, so everyone needs to be flexible.
***This isn’t to increase your epeen, it’s to show the class leaders and officers how well you really know your own class.  Are you putting down the right traps, debuffs?  Do you consectrate in PvP?  We shall see…

The thing about these rules is- they aren’t unreasonable.  To a rational, considerate adult- these should be implied.  This guild is going to be created to beat bosses.  Not spend 8 hours waiting around for the 25th guy to show up, then go into a raid and do things half-way.  We will have a ton of fun, but if you don’t have the ability to recognize when it is time to focus and put on your “A-game” then this isn’t the guild for you.  If you are so freaking 1337 that you know every encounter and anyone that dares do things different than you is completely stupid - this is not the guild for you.  If you think that because you have T6 and all kinds of phat l00tz people should recognize your skills - this is not the guild for you.

Back in the day, I knew of a guild that ran MC for the first time - with more than 1 member dinging 60 the day of the raid.  With members still in level 50’s greens, they proceeded to 1 shot through Ragnaros.  Pretty impressive back then.  They did it because they all knew their class.  People were communicating with their class leaders, the raid leader did an amazing job of explaining the encounters and people had their “A-game”.  It helped that they were all adults and had a great time.  There is something to that equation and I think we could give this a shot.

p.s. The officers and class leaders are held to a higher standard.  They need to be able to read and understand WWS reports, be able to confront players about their play- and to /gkick when needed.  Extremely high levels of communication skills are needed.  It’s a bit more work- you are the glue that holds the guild together.

Resurrection Addon

Jun-4-2008

I built a very very simple World of Warcraft addon. It has a list of 50 random messages it /say’s when you ressurect someone.  Theorhetically - you can take this yourself and customize it to do just about anything.  There is a readme file that will help you get going - and the AddonTemplate.lua file itself is also commented very well.

I stole this from a priest addon compilation a long time ago.  They stopped developing the addon, and I forget who did it originally.  Sry.

Anyway - you are more than welcome to[download it here] and play with it.  Enjoy!

My Wife is a raid leader

Jun-3-2008

I was mowing last night and I had this thought that my Wife is a raid leader (what? What do YOU think about when you are mowing grass?). Lemme back up - she thinks I am a total dork, rolling her eyes whenever I tell her about my l337 epix. She’s never played WoW and I don’t think she will (I’ve tried everything). She is a guild leader though. Her guild is composed of pre-madonna’s, sensitive crybabies, solid team members, and clueless leeches. Oh yeah, they’re also all under 6 years of age. She stays at home and watches kids as we try to make ends meet. Yeah the parallel is sort of a reach, but hear me out.

She organizes raids:
She’s the one to point out the schedule and give reminders. She makes sure each activity is attended.
She prepares for everything:
She’s got the mats for food ready to go, table out, food conjured. She has bandages when you need them, she’s there for a battle rez in a pinch.
She holds discipline:
She hands timeouts justly, and quickly. She kicks them out of the activities when needed.
She knows what they need:
She’s fun when she needs it. Shes serious when she has to be, kind- but stern.
She takes the guild to see new content regularly:
She knows when cabin fever sets in and the guild needs to progress
She teaches:
If they don’t know their role, she helps them learn
She knows how to group up her raid:
She keeps a good kid in each group, keeps the whiny ones separate and placated, and isolates the pre-madonnas.

Kind of startling how many similarities there are.  More best guild in the world posts coming soon.  Remember your guild leader and all the crap they have to deal with before you trash them.  That is all.